3D layers
Switch on 3D in a layer’s row and it gains depth, rotation in all three axes and a place in front of the camera.
The 3D Renderer menu in the Composition Bar decides how the scene is drawn: 2.5D for flat layers in perspective, the Rasterizer for real 3D in real time, or the Raytracer for physically based light. Next to it you set anti-aliasing, exposure and tone mapping, and switch between the camera view and the free 3D Space view.
